Say2Play™ - The Weapon of Voice™ Forum
September 05, 2010, 09:13:53 pm *
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 1 
 on: August 31, 2010, 07:05:04 pm 
Started by Torcaill - Last post by s2padmin
vanskills,

We moved our forum web server and the SMTP function was broken and we didn't realize it until today, so we weren't getting notifications when a new post was made.

We still should have been checking it regardless.

We have a new un-Official release that has push-to-mute hotkey that we may be able to release on an as is basis, because it hasn't fully been tested yet which works very well with Ventrillo for push-to-talk situations.

As for your second question: just add an extra command to the end of your custom command to switch back to your first action page i.e. Shift+2;5;Shift+1

This would change to your 2nd action bar then execute slot 5 then change back to your 1st action bar.

Thanks

S2PAdmin

 2 
 on: August 31, 2010, 06:28:36 pm 
Started by s2padmin - Last post by s2padmin
Tieko,

If this is still an issue please follow up with us through the support page on the main website.

Thanks

 3 
 on: August 31, 2010, 03:57:19 pm 
Started by vanskills21 - Last post by s2padmin
Sorry you feel that way vanskills21.

You are correct in the fact that we haven't updated the site or the forums for a while, but if you ever emailed us with an issue you would have found that we did everything possible to help you out.

Say2Play is still available and being supported.

Even though we haven't put out any new game templates recently, Say2Play IS fully customizable and with a little effort can be setup to work with just about any PC based game.

We will try to keep a closer watch on the forums in the future, but if you need something right away use the support page on the website to contact us.

Thanks

 4 
 on: August 26, 2010, 01:00:48 am 
Started by vanskills21 - Last post by vanskills21
Just a warning for anyone thinking about buying this...

Just take a quick glance at the forums and you will see people have posted problems and questions MONTHS ago and whoever runs this site hasnt even bothered to check in.

If you buy Say2play your on your own, support does not exist...

Correction made by S2PAdmin:

Yes it is still supported, see reply below.

Thanks

 5 
 on: August 25, 2010, 04:33:26 pm 
Started by Torcaill - Last post by vanskills
This post was made over a month ago, im assuming whoever made this forum doesnt really check it..lol

 6 
 on: August 25, 2010, 04:28:51 pm 
Started by vanskills - Last post by vanskills
Hello

I tried emailing support but i guess you folks dont check it.

Anyway, i bought Say2play about a year ago, had to reformat my hard-drive, no clue where my serial for this thing went, so how do i get it again?

Thanks

 7 
 on: July 22, 2010, 03:36:20 pm 
Started by Torcaill - Last post by Torcaill
I'm on the 7 day free trail at the moment, so far I like the way the software handles the games I have tried them on so 1st

How can you bind it to a hot-key so when barking commands during game use, does not conflict with voice chat ie: ventrillo/team speak. When I use my push to talk key for vent during raids or normal chat, they don't cancel each other out.

I added some of the game commands to action page two, by spell name, all my combat keys are located on action page 1, you did say by doing this you could activate the command from the ap2 which works, the problem is it also switches two action page 2, is there a command line that can be written to keep that from happening.

These are the only problems that will stop me from purchasing, other then that it works well, once you get used to it.

Thanks!

 8 
 on: June 26, 2010, 03:40:27 pm 
Started by rlh1095 - Last post by Black_Rain
yea.. i'm not buying this till it has the games worth playing in it.. 

or user friendly instructions to use it on those games..

 9 
 on: June 15, 2010, 01:07:33 pm 
Started by Haggis13 - Last post by disembowler
I have to agree with my fellow posters. I to am from the UK and whilst I truely love elements of the program, I find the recognition element somewhat frustrating. I play World of Warcraft and those that are familiar with 'WoW' will know that there are literaly thousands of potential key combinations. Having to trial and error keywords in the hope that the pronunciation is close enough to the predefined American English equivelants is a very frustrating.

To give one example, There are approximately 120 predefined emotes available in the WoW template. I cycled through the list of emotes 4 times and the maximum number of emotes that correctly triggered on each cycle when speaking 'naturaly' was 11.  I then got a colleague from work who is from Anaheim CA to try it out and his success rate was was about 85% triggering repeatedly.

I note that both previous post are a number of months old. Do you have any intention to try and tackle this one flaw ? (From the perspective of us non American English speaking folks)

Keep up the good work

 10 
 on: June 12, 2010, 09:53:13 am 
Started by s2padmin - Last post by Dragonforce
I hope in the new release you add more of an option to delays between commands than just 1 second. I play lord of the rings online as a Lore master and some of the spells take a couple seconds to cast, so it would be nice to be able to have a string of spells casted with just one word, but i need variability in delay time between commands for 1 to 5 seconds sometimes. i really hope you can add this in.

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